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	<title>Comments on: An Informal Chat with Second Life Creator Philip Rosedale</title>
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		<title>By: Carlos Granier-Phelps</title>
		<link>http://red66.com/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/comment-page-1/#comment-95</link>
		<dc:creator>Carlos Granier-Phelps</dc:creator>
		<pubDate>Fri, 10 Nov 2006 14:17:20 +0000</pubDate>
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		<description>Hunter, thanks for clearing that up. I&#039;ve only played Second Life once and wasn&#039;t too sure how that worked. I remember being given the choice between male/female but did see a few odd characters parading around the SL universe.

I guess that with the proper time commitment you can create pretty much anything in SL.

I&#039;ve just downloaded the Mac version of SL, so I&#039;ll try to pop back in soon and get my character properly dressed.</description>
		<content:encoded><![CDATA[<p>Hunter, thanks for clearing that up. I&#8217;ve only played Second Life once and wasn&#8217;t too sure how that worked. I remember being given the choice between male/female but did see a few odd characters parading around the SL universe.</p>
<p>I guess that with the proper time commitment you can create pretty much anything in SL.</p>
<p>I&#8217;ve just downloaded the Mac version of SL, so I&#8217;ll try to pop back in soon and get my character properly dressed.</p>
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		<title>By: Carlos Granier-Phelps</title>
		<link>http://red66.com/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/comment-page-1/#comment-12724</link>
		<dc:creator>Carlos Granier-Phelps</dc:creator>
		<pubDate>Fri, 10 Nov 2006 11:17:20 +0000</pubDate>
		<guid isPermaLink="false">http://red66.com/blog/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/#comment-12724</guid>
		<description>Hunter, thanks for clearing that up. I&#039;ve only played Second Life once and wasn&#039;t too sure how that worked. I remember being given the choice between male/female but did see a few odd characters parading around the SL universe.&lt;br&gt;&lt;br&gt;I guess that with the proper time commitment you can create pretty much anything in SL.&lt;br&gt;&lt;br&gt;I&#039;ve just downloaded the Mac version of SL, so I&#039;ll try to pop back in soon and get my character properly dressed.</description>
		<content:encoded><![CDATA[<p>Hunter, thanks for clearing that up. I&#8217;ve only played Second Life once and wasn&#8217;t too sure how that worked. I remember being given the choice between male/female but did see a few odd characters parading around the SL universe.</p>
<p>I guess that with the proper time commitment you can create pretty much anything in SL.</p>
<p>I&#8217;ve just downloaded the Mac version of SL, so I&#8217;ll try to pop back in soon and get my character properly dressed.</p>
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		<title>By: hunter</title>
		<link>http://red66.com/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/comment-page-1/#comment-93</link>
		<dc:creator>hunter</dc:creator>
		<pubDate>Fri, 10 Nov 2006 06:21:32 +0000</pubDate>
		<guid isPermaLink="false">http://red66.com/blog/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/#comment-93</guid>
		<description>&gt;&gt; you decide whether you want to be male, female or something entirely different, like a bug

one clarification - you have to be a man or a woman but can use the Second Life system to essentially turn yourself into other creatures by &quot;dressing up&quot; (uploading new clothes, &quot;skins,&quot; attaching different objects to your body). The act of becoming a &quot;bug&quot; for example isn&#039;t like you select &quot;be a bug&quot; from a menu but more similar to dress-up. This actually makes it much cooler because everyone is unique and a true expression of the person piloting the avatar.</description>
		<content:encoded><![CDATA[<p>&gt;&gt; you decide whether you want to be male, female or something entirely different, like a bug</p>
<p>one clarification &#8211; you have to be a man or a woman but can use the Second Life system to essentially turn yourself into other creatures by &#8220;dressing up&#8221; (uploading new clothes, &#8220;skins,&#8221; attaching different objects to your body). The act of becoming a &#8220;bug&#8221; for example isn&#8217;t like you select &#8220;be a bug&#8221; from a menu but more similar to dress-up. This actually makes it much cooler because everyone is unique and a true expression of the person piloting the avatar.</p>
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		<title>By: hunter</title>
		<link>http://red66.com/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/comment-page-1/#comment-12723</link>
		<dc:creator>hunter</dc:creator>
		<pubDate>Fri, 10 Nov 2006 03:21:32 +0000</pubDate>
		<guid isPermaLink="false">http://red66.com/blog/2006/11/an-informal-chat-with-second-life-creator-philip-rosedale/#comment-12723</guid>
		<description>&gt;&gt; you decide whether you want to be male, female or something entirely different, like a bug&lt;br&gt;&lt;br&gt;one clarification - you have to be a man or a woman but can use the Second Life system to essentially turn yourself into other creatures by &quot;dressing up&quot; (uploading new clothes, &quot;skins,&quot; attaching different objects to your body). The act of becoming a &quot;bug&quot; for example isn&#039;t like you select &quot;be a bug&quot; from a menu but more similar to dress-up. This actually makes it much cooler because everyone is unique and a true expression of the person piloting the avatar.</description>
		<content:encoded><![CDATA[<p>&gt;&gt; you decide whether you want to be male, female or something entirely different, like a bug</p>
<p>one clarification &#8211; you have to be a man or a woman but can use the Second Life system to essentially turn yourself into other creatures by &#8220;dressing up&#8221; (uploading new clothes, &#8220;skins,&#8221; attaching different objects to your body). The act of becoming a &#8220;bug&#8221; for example isn&#8217;t like you select &#8220;be a bug&#8221; from a menu but more similar to dress-up. This actually makes it much cooler because everyone is unique and a true expression of the person piloting the avatar.</p>
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